Blanks - Neutral Non-Force User Advanced Path

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Blanks - Neutral Non-Force User Advanced Path Empty Blanks - Neutral Non-Force User Advanced Path

Post by Guest on Mon May 28, 2012 11:01 pm

Blanks: "Blanks", also known as "Untouchables", are anomalies; able to block out force powers within a certain area. This "field" projects a sense of fear or revulsion towards the Blank on anyone close enough to be affected. A Blank often may not be aware of their own powers and may not be able to control them. These effects are directly connected to the newly discovered so called 'Pariah' gene. They are like Ylsalamiri in that the force is near void and creates a forceless bubble for a certain range around or near them. They exist to solely hunt Force Users and destroy or convert them.

Combat Training: : One of the first things an Blank must learn to do, if he wishes to survive, is fight with a weapon efficiently, for his preys knows well the rigours of combat and the force. At level five a Blank gains a rank in the Combat Form of his choice. If he isn’t trained to wield Lightpikes prior to entering the Blank Advanced Path then he instead gains the ability to wield Light-pikes and a rank in the Force User Combat Form.

Resource Access: Funds are vital for the Blanks and even low ranking members have access to funds to use towards their mission. Gained at level six, this functions exactly the same as the ability of the same name used by the Sith Inquisitors etc.

Only Orders: A Blanks purpose is, first and foremost, to hunt down and kill Force Users. Starting at level seven the Blank does one and a half times damage against Force Users hostile to the faction they are allied with in combat and is considered a rank higher in the Intimidate Skill when using it against them.

Authority: The Blank has a fearsome (and well-deserved) reputation and know how to use it to their advantage. An Blank can use the Diplomacy and Intimidate Skills simultaneously against Force Sensitives who owe their allegiance (even if it’s a halfhearted one) to the currently allied faction. The target must know the Blank to be a member of the faction for this ability to work.

No Mercy: At level nine the Inquisitor’s damage bonus increases to twice normal damage and his Intimidate bonus increases to two ranks.

Master Interrogator: As their name implies, Blanks are experts at extracting information. When conducting a formal Interrogation they receive a one rank bonus to their Intimidate Skill. If conducting a torture session designed to extract information this bonus increases to two ranks. This stacks with an Blank’s other Intimidate bonus.

Chosen: At level eleven an Inquisitor’s damage bonus increases to two and a half times normal damage and their Intimidate bonus increases to three ranks.

Deadly Alliance: At level twelve the Blank's knowledge of 'strenuous persuasion' flowers into its full potential. Once per Mission an Blank may bring a victim under his influence. To do so the Blank must be performing a formal torture session. If the total of the Blanks Presence Stat plus his Intimidate Ranks is greater than his victim's Presence (and the person running the Mission approves) then the victim is brought under the Blank's control. This minion is temporary and does not carry over. into future Missions. Furthermore, those with the Iron Will Perk are immune to this effect.

War Of Suffering: At thirteenth level the Blank’s damage bonus increases to three times normal damage and his Intimidate bonus increases to four ranks.

Quarantine: One of the most terrifying powers granted to the Blanks is the right to call for an Quarantine. An Quarantine is, simply put, the mass compulsory isolation of the local population, typically used to contain the spread of something considered dangerous for a 40 day period (without trial) of a specific group that an Blank believes has fallen under the sway of the Faction they serve. An Quarantine must be targeted at a specific group (farmers, smugglers, Rodians, permanent residents of the planet in question, etc.). Once an Quarantine is declared the military shows up as soon as possible to carry out the order. An Quarantine can only be declared on a planet controlled by the current faction you repreent and can be cancelled before it begins by a higher level Blank or the current Faction leader of the faction you are serving. This ability is gained at fourteenth level and can only be used once per mission.

Lvl Special Abilities
5 Combat Training
6 Resource Access
7 Only Orders
8 Authority
9 No Mercy
10 Master Interrogator
11 Chosen
12 Deadly Alliance
13 War Of Suffering
14 Quarantine

C: 5, 7, 9, 11, 13
S: 7, 10, 12, 14
P: 7, 14
F: 6, 8, 10, 12, 14


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